920
HP
245.0
View range
Ammo
128/
177/
20
Penetration
160/
135/
200
Damage
5.47
Reload time
10°
Gun depression
Additions to German heavies line
1470
HP
250.0
View range
Ammo
220/
260/
65
Penetration
460/
390/
600
Damage
16.30
Reload time
8°
Gun depression
2000
HP
250.0
View range
Ammo
246/
311/
65
Penetration
460/
390/
600
Damage
14.38
Reload time
8°
Gun depression
2100
HP
250.0
View range
Ammo
258/
334/
85
Penetration
640/
550/
960
Damage
17.74
Reload time
7°
Gun depression
New tech trees
Select nation to see revamped tech trees and changes made to tanks there
Changes to tanks, not related to tech trees
Click on tank to scroll to its changes
Tier III
Tanks, taken out from tech trees
Click on tank to scroll to its changes
Tier III
Tier IV
Tier VI
Tier VII
Updated parameters
Values are shown for configurations with 100% crew and no skills/provisions/equipment
Tank
Parameter
Old
New
IT1
I
I
II
DPM
460
345
damage
40
30
devices/crew damage
50
2
DPM
402
287
damage
35
25
devices/crew damage
50
5
DPM
649
519
penetration
30
43
damage
10
8
devices/crew damage
15
1
burst damage
120
96
velocity
770
825
removed
DPM
541
406
damage
40
30
devices/crew damage
50
2
burst damage
120
90
DPM
474
338
damage
35
25
devices/crew damage
50
5
burst damage
105
75
IMS-1
I
II
II
DPM
836
139
damage
12
2
devices/crew damage
25
1
burst damage
108
18
DPM
697
70
damage
10
1
devices/crew damage
25
1
burst damage
90
9
IL.Tr.
I
I
DPM
720
480
damage
12
8
devices/crew damage
15
1
burst damage
108
72
DPM
600
420
damage
10
7
devices/crew damage
15
1
burst damage
90
63
IMedium I
I
I
II
DPM
602
401
damage
9
6
devices/crew damage
12
1
burst damage
135
90
DPM
604
402
damage
90
60
devices/crew damage
76
2
DPM
537
335
damage
80
50
DPM
805
537
damage
120
80
devices/crew damage
76
60
IR. Otsu
I
I
I
removed
DPM
632
474
penetration
33
48
damage
40
30
devices/crew damage
50
1
velocity
580
750
removed
removed
HP
210
240
DPM
632
277
damage
40
30
devices/crew damage
50
1
velocity
600
785
removed
removed
Rate of fire
15.79
9.23
Reload time
3.80
6.50
Max ammo
237
84
Weight
6.47
6.48
Engine power
75
78
Effective Power / Weight ratio
on hard terrain
11.59
12.04
on medium terrain
9.66
10.03
on soft terrain
5.52
5.73
Traverse speed
on hard terrain
39.63
41.72
on medium terrain
33.03
34.77
on soft terrain
18.87
19.87
IFT
I
I
II
DPM
615
462
penetration
37
45
damage
40
30
devices/crew damage
50
1
velocity
600
800
removed
removed
Type
Premium
Collector
HP
280
320
DPM
841
384
damage
10
8
devices/crew damage
15
1
burst damage
150
48
removed
Rate of fire
84.11
48.00
Magazin reload time
9.30
7.00
Magazine size
15
6
Dispersion
0.500
0.450
Speed forward
72
65
Type
Premium
Collector
HP
240
320
DPM
1038
394
damage
40
30
devices/crew damage
50
2
burst damage
200
60
removed
removed
Rate of fire
25.94
13.14
Magazin reload time
9.56
8.63
Magazine size
5
2
Dispersion
0.510
0.420
Speed forward
48.3
43
Type
Premium
Collector
HP
290
320
DPM
850
390
damage
8
5
devices/crew damage
17
1
burst damage
200
50
Rate of fire
106.21
77.99
Magazin reload time
11.51
6.71
Magazine size
25
10
Dispersion
0.530
0.450
Speed forward
56
47
Type
Researchable
Collector
Cost
3 500
25
Equipment set
auto-loader
default
HP
340
320
DPM
712
408
damage
40
30
devices/crew damage
50
1
removed
removed
Rate of fire
17.79
13.60
Reload time
3.37
4.41
Traverse speed
on hard terrain
42.40
42.76
on medium terrain
31.80
32.07
on soft terrain
24.94
25.15
Type
Researchable
Collector
Cost
3 000
25
HP
250
290
DPM
878
399
damage
45
30
devices/crew damage
54
1
removed
removed
Rate of fire
19.52
13.31
Reload time
3.07
4.51
Dispersion factors
when moving
0.300
0.200
when rotating
0.300
0.200
Traverse speed
on hard terrain
31.18
31.29
on medium terrain
27.02
27.12
on soft terrain
21.33
21.41
Type
Premium
Collector
HP
270
330
DPM
641
361
damage
45
30
devices/crew damage
54
2
removed
removed
Rate of fire
14.25
12.03
Reload time
4.21
4.99
Speed forward
64
60
Type
Researchable
Collector
Cost
3 000
25
HP
270
300
DPM
928
400
damage
90
60
devices/crew damage
76
2
removed
removed
Rate of fire
10.31
6.67
Reload time
5.82
9.00
Dispersion
0.412
0.384
Dispersion factors
when moving
0.240
0.200
when rotating
0.240
0.200
Traverse speed
on hard terrain
47.24
47.98
on medium terrain
40.49
41.12
on soft terrain
35.43
35.98
Type
Premium
Collector
HP
250
350
DPM
649
391
damage
40
30
devices/crew damage
50
2
removed
removed
Rate of fire
16.22
13.04
Reload time
3.70
4.60
Type
Researchable
Collector
Cost
3 200
25
HP
270
300
DPM
942
462
damage
70
50
devices/crew damage
68
5
removed
removed
Rate of fire
13.46
9.23
Reload time
4.46
6.50
Dispersion factors
when moving
0.240
0.200
when rotating
0.240
0.200
Traverse speed
on hard terrain
38.16
41.72
on medium terrain
35.23
38.51
on soft terrain
29.93
32.72
Type
Researchable
Collector
Cost
3 000
25
HP
300
320
Tracks HP
50
60
DPM
820
393
damage
45
35
devices/crew damage
40
2
burst damage
135
70
removed
removed
Rate of fire
18.22
11.22
Magazin reload time
8.63
10.07
Magazine size
3
2
Dispersion
0.460
0.403
Dispersion factors
when moving
0.220
0.180
when rotating
0.220
0.180
Traverse speed
on hard terrain
30.62
33.38
on medium terrain
25.52
27.81
on soft terrain
20.41
22.25
Type
Premium
Collector
HP
300
330
DPM
969
361
damage
9
6
devices/crew damage
12
1
burst damage
180
48
Rate of fire
107.61
60.17
Magazin reload time
8.50
7.00
Magazine size
20
8
Dispersion
0.499
0.431
Speed forward
52.5
48
Type
Researchable
Collector
Cost
3 500
25
HP
360
320
DPM
766
417
damage
90
60
devices/crew damage
76
2
removed
removed
Rate of fire
8.51
6.95
Reload time
7.05
8.63
Dispersion
0.451
0.384
Dispersion factors
when moving
0.220
0.180
when rotating
0.220
0.180
Traverse speed
on hard terrain
50.67
52.15
on medium terrain
46.45
47.80
on soft terrain
37.92
39.02
Type
Researchable
Collector
Cost
3 900
25
HP
280
300
DPM
898
417
damage
90
60
devices/crew damage
76
2
removed
removed
Rate of fire
9.98
6.95
Reload time
6.01
8.63
Dispersion
0.431
0.384
Dispersion factors
when moving
0.240
0.200
when rotating
0.240
0.200
Traverse speed
on hard terrain
42.86
45.89
on medium terrain
36.74
39.34
on soft terrain
29.73
31.83
Type
Researchable
Collector
Cost
3 800
25
Equipment set
auto-loader
default
HP
300
360
DPM
878
400
penetration
25
52
damage
60
50
devices/crew damage
64
1
removed
removed
Rate of fire
14.63
8.00
Reload time
4.10
7.50
Dispersion
0.480
0.400
Traverse speed
on hard terrain
37.75
35.46
on medium terrain
34.21
32.14
on soft terrain
29.19
27.42
Type
Researchable
Collector
Cost
3 600
25
Equipment set
auto-loader
default
HP
270
300
DPM
1015
481
damage
60
50
devices/crew damage
64
1
removed
removed
Rate of fire
16.91
9.63
Reload time
3.55
6.23
Dispersion factors
when moving
0.240
0.200
when rotating
0.240
0.200
Traverse speed
on hard terrain
41.45
41.72
on medium terrain
33.16
33.38
on soft terrain
29.26
29.45
Type
Premium
Collector
DPM
782
536
damage
40
30
devices/crew damage
50
1
DPM
684
447
damage
35
25
devices/crew damage
50
2
removed
Rate of fire
19.56
17.88
Reload time
3.07
3.36
Type
Researchable
Collector
Cost
31 000
50
Equipment set
default
auto-loader
HP
430
440
DPM
715
561
damage
40
30
devices/crew damage
50
1
burst damage
—
60
DPM
626
467
damage
35
25
devices/crew damage
50
2
burst damage
—
50
removed
Rate of fire
17.88
18.69
Reload time
3.36
0.00
Magazin reload time
0.00
5.75
Magazine size
—
2
Shell reload time
—
0.67
Traverse speed
on hard terrain
48.21
41.72
on medium terrain
40.79
35.30
on soft terrain
34.66
29.99
Type
Researchable
Collector
Cost
30 000
50
HP
300
400
DPM
805
704
penetration
91
92
devices/crew damage
100
10
Rate of fire
5.96
5.22
Reload time
10.07
11.51
Traverse speed
on hard terrain
47.05
33.38
on medium terrain
40.33
28.61
on soft terrain
33.21
23.56
DPM
1192
1043
Type
Researchable
Collector
Cost
38 500
50
Equipment set
auto-loader
default
DPM
1204
442
devices/crew damage
35
2
burst damage
240
80
DPM
1053
387
devices/crew damage
35
2
burst damage
210
70
removed
Rate of fire
30.09
11.06
Magazin reload time
10.20
10.50
Magazine size
6
2
Dispersion factors
when moving
0.220
0.200
when rotating
0.220
0.200
Traverse speed
on hard terrain
63.01
57.37
on medium terrain
53.32
48.54
on soft terrain
45.30
41.24
Type
Premium
Collector
DPM
675
450
damage
90
60
devices/crew damage
76
2
removed
Type
Premium
Collector
DPM
825
480
damage
55
40
devices/crew damage
61
2
DPM
675
300
damage
45
25
devices/crew damage
61
4
removed
Rate of fire
15.00
12.00
Reload time
4.00
5.00
Type
Premium
Collector
HP
395
400
DPM
750
480
devices/crew damage
50
2
DPM
656
420
devices/crew damage
50
2
removed
Rate of fire
18.75
12.00
Reload time
3.20
5.00
Type
Premium
Collector
HP
390
400
DPM
860
501
damage
55
40
devices/crew damage
61
2
DPM
704
313
damage
45
25
devices/crew damage
61
4
removed
Rate of fire
15.65
12.52
Reload time
3.84
4.79
Type
Premium
Collector
HP
380
400
DPM
860
501
damage
55
40
devices/crew damage
61
2
DPM
704
313
damage
45
25
devices/crew damage
61
4
removed
Rate of fire
15.65
12.52
Reload time
3.84
4.79
Type
Premium
Collector
DPM
715
536
damage
160
120
devices/crew damage
105
5
Devices/crew damage
105
10
Type
Researchable
Collector
Cost
35 500
50
HP
320
400
DPM
1032
536
damage
160
120
devices/crew damage
105
5
DPM
871
469
damage
135
105
devices/crew damage
105
5
removed
Rate of fire
6.45
4.47
Reload time
9.30
13.42
Dispersion factors
when moving
0.220
0.200
when rotating
0.220
0.200
Weight
11.90
12.09
Effective Power / Weight ratio
on hard terrain
12.99
12.79
on medium terrain
10.99
10.82
on soft terrain
9.22
9.08
Traverse speed
on hard terrain
61.23
31.29
on medium terrain
51.81
26.48
on soft terrain
43.45
22.21
Type
Premium
Collector
HP
300
370
DPM
715
536
damage
160
120
devices/crew damage
105
5
DPM
603
469
damage
135
105
devices/crew damage
105
5
removed
Type
Researchable
Collector
Cost
33 000
50
Equipment set
auto-loader
default
HP
410
440
DPM
988
469
damage
60
45
devices/crew damage
64
2
DPM
856
417
damage
52
40
devices/crew damage
64
2
removed
Rate of fire
16.47
10.43
Reload time
3.64
5.75
Traverse speed
on hard terrain
56.49
36.51
on medium terrain
47.80
30.89
on soft terrain
40.61
26.25
Type
Researchable
Collector
Cost
35 000
50
Equipment set
auto-loader
default
HP
400
440
DPM
876
522
damage
70
50
devices/crew damage
68
5
DPM
751
417
damage
60
40
devices/crew damage
68
6
removed
Rate of fire
12.52
10.43
Reload time
4.79
5.75
Traverse speed
on hard terrain
55.01
57.37
on medium terrain
46.55
48.54
on soft terrain
39.55
41.24
Type
Researchable
Collector
Cost
39 700
50
HP
400
420
DPM
923
545
penetration
95
75
devices/crew damage
40
2
DPM
738
436
devices/crew damage
40
4
removed
Rate of fire
36.92
21.82
Magazin reload time
6.00
10.50
Traverse speed
on hard terrain
54.18
45.89
on medium terrain
49.67
42.07
on soft terrain
39.73
33.65
Type
Premium
Collector
DPM
1036
574
damage
12
8
devices/crew damage
15
1
burst damage
120
64
DPM
863
503
damage
10
7
devices/crew damage
15
1
burst damage
100
56
Rate of fire
86.30
71.79
Magazine size
10
8
Dispersion factors
when moving
0.220
0.200
when rotating
0.220
0.200
Type
Premium
Collector
DPM
736
552
damage
40
30
devices/crew damage
50
2
DPM
626
368
damage
34
20
devices/crew damage
50
4
removed
Type
Researchable
Collector
Cost
41 000
50
HP
470
430
DPM
715
536
penetration
43
50
damage
160
120
devices/crew damage
100
5
velocity
385
550
DPM
603
469
damage
135
105
devices/crew damage
100
5
velocity
308
700
removed
Dispersion factors
when moving
0.220
0.200
when rotating
0.220
0.200
Traverse speed
on hard terrain
44.90
41.72
on medium terrain
38.00
35.30
on soft terrain
32.28
29.99
Type
Premium
Collector
DPM
933
450
damage
60
45
devices/crew damage
64
5
DPM
808
400
damage
52
40
devices/crew damage
64
5
removed
Rate of fire
15.54
10.00
Reload time
3.86
6.00
Type
Premium
Collector
HP
500
450
DPM
715
536
penetration
43
50
damage
160
120
devices/crew damage
100
5
velocity
385
550
DPM
603
469
damage
135
105
devices/crew damage
100
5
velocity
308
700
removed
Dispersion factors
when moving
0.230
0.200
when rotating
0.230
0.200
Type
Researchable
Collector
Cost
42 000
50
HP
320
400
DPM
863
536
damage
160
120
devices/crew damage
105
5
DPM
728
469
damage
135
105
devices/crew damage
105
5
removed
Rate of fire
5.39
4.47
Reload time
11.12
13.42
Dispersion factors
when moving
0.240
0.200
when rotating
0.240
0.200
Type
Researchable
Collector
Cost
40 000
50
HP
520
470
DPM
929
469
damage
90
60
devices/crew damage
76
2
removed
removed
Rate of fire
10.33
7.82
Reload time
5.81
7.67
Traverse speed
on hard terrain
38.63
33.38
on medium terrain
35.12
30.34
on soft terrain
29.04
25.09
Type
Researchable
Collector
Cost
34 000
50
HP
330
400
DPM
1149
501
damage
90
60
devices/crew damage
76
2
DPM
1022
417
damage
80
50
removed
Rate of fire
12.77
8.34
Reload time
4.70
7.19
Dispersion factors
when moving
0.220
0.200
when rotating
0.220
0.200
Traverse speed
on hard terrain
47.66
39.63
on medium terrain
39.00
32.43
on soft terrain
31.08
25.85
Devices/crew damage
50
10
Devices/crew damage
50
2
Type
Researchable
Collector
Cost
43 500
50
HP
410
440
DPM
835
540
damage
40
30
devices/crew damage
50
2
burst damage
160
60
DPM
751
270
damage
36
15
devices/crew damage
50
4
burst damage
144
30
removed
Rate of fire
20.87
18.00
Magazin reload time
9.50
6.00
Magazine size
4
2
Traverse speed
on hard terrain
52.95
45.89
on medium terrain
43.32
37.55
on soft terrain
34.04
29.50
Type
Premium
Collector
HP
300
400
DPM
715
536
damage
160
120
devices/crew damage
100
5
DPM
603
469
damage
135
105
devices/crew damage
100
5
removed
Dispersion factors
when moving
0.230
0.200
when rotating
0.230
0.200
Type
Researchable
Collector
Cost
42 500
50
HP
300
400
DPM
958
501
damage
75
60
devices/crew damage
76
2
DPM
830
417
damage
65
50
devices/crew damage
76
2
Rate of fire
12.77
8.34
Reload time
4.70
7.19
Dispersion factors
when moving
0.240
0.200
when rotating
0.240
0.200
Traverse speed
on hard terrain
40.88
38.59
on medium terrain
32.71
30.87
on soft terrain
28.36
26.77
HP
530
500
DPM
1001
671
damage
160
120
DPM
845
587
damage
135
105
DPM
1252
782
damage
200
140
devices/crew damage
100
10
Rate of fire
6.26
5.59
Reload time
9.59
10.74
Type
Researchable
Collector
Cost
126 000
100
DPM
1214
960
devices/crew damage
100
105
velocity
820
774
DPM
1799
1422
penetration
38
20
Rate of fire
9.00
7.11
Reload time
6.67
8.44
Traverse speed
on hard terrain
48.89
44.85
on medium terrain
44.44
40.77
on soft terrain
34.92
32.04
DPM
1439
1138
Type
Researchable
Collector
Cost
125 000
100
HP
440
390
DPM
1077
908
damage
160
135
devices/crew damage
105
100
DPM
908
807
damage
135
120
devices/crew damage
105
100
DPM
1346
1211
damage
200
180
devices/crew damage
105
140
Traverse speed
on hard terrain
34.21
33.38
on medium terrain
28.95
28.24
on soft terrain
19.81
19.32
Type
Premium
Collector
HP
570
470
DPM
983
715
damage
55
40
devices/crew damage
61
2
DPM
805
447
damage
45
25
devices/crew damage
61
4
removed
Type
Researchable
Collector
Cost
135 000
100
HP
540
500
DPM
1267
671
damage
160
120
DPM
1069
587
damage
135
105
DPM
1584
782
damage
200
140
Rate of fire
7.92
5.59
Reload time
7.57
10.74
Traverse speed
on hard terrain
48.89
41.72
on medium terrain
41.37
35.30
on soft terrain
31.63
27.00
Type
Premium
Collector
HP
560
500
DPM
864
683
damage
160
120
DPM
729
597
damage
135
105
Rate of fire
5.40
5.69
Reload time
11.11
10.55
DPM
1080
1138
Type
Researchable
Collector
Cost
155 000
100
HP
540
480
DPM
1073
741
penetration
95
75
devices/crew damage
40
2
burst damage
150
100
DPM
859
593
devices/crew damage
40
4
burst damage
120
80
removed
Rate of fire
42.94
29.63
Magazine size
6
4
Traverse speed
on hard terrain
51.57
28.16
on medium terrain
47.28
25.81
on soft terrain
36.60
19.99
Type
Researchable
Collector
Cost
145 000
100
Equipment set
auto-loader
default
HP
530
470
DPM
1144
782
damage
70
50
devices/crew damage
68
5
DPM
980
626
damage
60
40
devices/crew damage
68
6
DPM
1471
1095
damage
90
70
devices/crew damage
68
40
Rate of fire
16.34
15.65
Reload time
3.67
3.84
Traverse speed
on hard terrain
43.59
36.51
on medium terrain
39.63
33.19
on soft terrain
24.22
20.28
Type
Researchable
Collector
Cost
170 000
100
DPM
1472
1001
devices/crew damage
100
200
Rate of fire
7.36
5.01
Reload time
8.15
11.98
Traverse speed
on hard terrain
39.00
33.38
on medium terrain
35.45
30.34
on soft terrain
26.00
22.25
DPM
1178
801
DPM
994
676
Type
Premium
Collector
HP
550
530
DPM
933
675
damage
60
45
DPM
808
600
damage
52
40
removed
Rate of fire
15.54
15.00
Reload time
3.86
4.00
Dispersion
0.389
0.380
Type
Researchable
Collector
Cost
120 000
100
HP
540
470
DPM
1252
782
penetration
15
32
Rate of fire
12.52
7.82
Reload time
4.79
7.67
Traverse speed
on hard terrain
42.46
39.63
on medium terrain
37.51
35.02
on soft terrain
29.95
27.96
DPM
1126
704
DPM
1001
626
Type
Researchable
Collector
Cost
110 000
100
HP
540
480
DPM
1365
756
damage
45
40
devices/crew damage
54
4
burst damage
180
160
DPM
1062
661
devices/crew damage
54
8
DPM
1820
944
damage
60
50
devices/crew damage
54
30
burst damage
240
200
Rate of fire
30.34
18.89
Magazin reload time
6.71
11.51
Engine power
360
300
Effective Power / Weight ratio
on hard terrain
21.63
18.02
on medium terrain
19.47
16.22
on soft terrain
13.90
11.59
Traverse speed
on hard terrain
49.14
41.72
on medium terrain
44.23
37.55
on soft terrain
31.59
26.82
Type
Premium
Collector
HP
520
500
Rate of fire
21.58
15.65
Reload time
2.78
3.84
DPM
971
704
DPM
863
626
DPM
1295
939
Type
Researchable
Collector
Cost
140 000
100
HP
540
480
DPM
1149
840
damage
90
70
DPM
996
660
damage
78
55
DPM
1404
1080
damage
110
90
Rate of fire
12.77
12.00
Reload time
4.70
5.00
Traverse speed
on hard terrain
61.76
62.58
on medium terrain
44.12
44.70
on soft terrain
34.31
34.77
Type
Premium
Collector
Cost
100
1 200
HP
440
390
DPM
1113
856
damage
160
130
DPM
973
758
damage
140
115
DPM
1391
1054
damage
200
160
devices/crew damage
100
140
Rate of fire
6.95
6.59
Reload time
8.63
9.11
Type
Researchable
Collector
Cost
147 500
100
HP
550
500
DPM
894
653
damage
160
120
DPM
754
571
damage
135
105
DPM
1118
762
damage
200
140
Rate of fire
5.59
5.44
Reload time
10.74
11.03
Traverse speed
on hard terrain
24.39
20.86
on medium terrain
22.52
19.26
on soft terrain
19.51
16.69
Devices/crew damage
100
105
Devices/crew damage
100
105
Type
Researchable
Collector
Cost
400 000
250
DPM
1472
1242
damage
160
135
devices/crew damage
105
100
DPM
1242
1104
damage
135
120
devices/crew damage
105
100
DPM
1841
1657
damage
200
180
devices/crew damage
105
140
Traverse speed
on hard terrain
34.75
33.38
on medium terrain
31.59
30.34
on soft terrain
23.17
22.25
Devices/crew damage
100
200
Devices/crew damage
100
200
Devices/crew damage
100
200
Devices/crew damage
100
200
Type
Researchable
Collector
Cost
315 000
250
Weight
24.97
23.95
Effective Power / Weight ratio
on hard terrain
23.43
24.43
on medium terrain
21.30
22.21
on soft terrain
13.78
14.37
Traverse speed
on hard terrain
59.86
37.55
on medium terrain
54.42
34.13
on soft terrain
35.21
22.09
Devices/crew damage
100
200
Type
Researchable
Collector
Cost
410 000
250
Weight
37.74
36.95
Effective Power / Weight ratio
on hard terrain
10.60
10.82
on medium terrain
8.83
9.02
on soft terrain
6.23
6.37
Traverse speed
on hard terrain
26.47
22.95
on medium terrain
22.06
19.12
on soft terrain
15.57
13.50
Type
Researchable
Collector
Cost
380 000
250
Traverse speed
on hard terrain
47.81
50.06
on medium terrain
39.84
41.72
on soft terrain
25.16
26.35
Penetration
15
32
Type
Researchable
Collector
Cost
360 000
250
Tracks HP
90
100
Dispersion factors
when moving
0.140
0.120
when rotating
0.140
0.120
Effective Power / Weight ratio
on hard terrain
15.12
16.80
on medium terrain
10.08
10.80
on soft terrain
8.40
8.90
Traverse speed
on hard terrain
46.42
50.06
on medium terrain
30.95
32.18
on soft terrain
25.79
26.50
Terrain resistance
on hard terrain
1
0.9
on medium terrain
1.5
1.4
on soft terrain
1.8
1.7
Type
Researchable
Collector
Cost
900 000
500
Traverse speed
on hard terrain
53.56
50.06
on medium terrain
48.69
45.51
on soft terrain
31.51
29.45
Penetration
38
20
Type
Researchable
Collector
Cost
975 000
500
HP
980
920
Gun HP
130
120
View range
240.0
230.0
Rate of fire
10.94
8.51
Reload time
5.48
7.05
Dispersion
0.384
0.412
Dispersion factors
when rotating turret
0.080
0.100
after shot
3.500
4.000
Turret traverse speed
40.68
33.38
Weight
33.41
33.99
Effective Power / Weight ratio
on hard terrain
11.12
10.93
on medium terrain
10.38
10.20
on soft terrain
7.41
7.29
Traverse speed
on hard terrain
43.90
33.38
on medium terrain
40.97
31.15
on soft terrain
29.27
22.25
DPM
1750
1361
DPM
1477
1148
DPM
2188
1701
Type
Researchable
Collector
Cost
880 000
500
Gun HP
148
180
Traverse speed
on hard terrain
21.42
16.69
on medium terrain
17.14
13.35
on soft terrain
12.24
9.54
Type
Researchable
Collector
Cost
915 000
500
Weight
41.95
41.16
Effective Power / Weight ratio
on hard terrain
16.69
17.00
on medium terrain
13.91
14.17
on soft terrain
10.77
10.97
Traverse speed
on hard terrain
45.53
39.63
on medium terrain
37.94
33.03
on soft terrain
29.37
25.57
Type
Researchable
Collector
Cost
965 000
500
Traverse speed
on hard terrain
32.91
30.25
on medium terrain
27.43
25.21
on soft terrain
18.28
16.80
Type
Researchable
Collector
Cost
1 375 500
1 500
Engine power
600
650
Effective Power / Weight ratio
on hard terrain
16.82
18.22
on medium terrain
15.29
16.56
on soft terrain
12.94
14.02
Traverse speed
on hard terrain
43.34
41.72
on medium terrain
39.40
37.93
on soft terrain
33.34
32.09
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