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T1 — Tier I American light tank

T1

I
Cost
  • 0
Succeeded by

Parameters

Compare tank's parameters with others from:
270
HP
8 / 9
236.0m
View range
8 / 9
Firepower
Shell
690
DPM
1 / 9
39
Penetration
9 / 9
50
Damage
2 / 9
2
Devices/crew damage
2 / 9
150
Burst damage
1 / 3
600
Velocity
9 / 9
35.90%
Penetration loss over distance
9 / 9
Explosion radius
— / —
345
DPM
2 / 2
63
Penetration
2 / 2
25
Damage
2 / 2
5
Devices/crew damage
2 / 2
75
Burst damage
— / —
750
Velocity
2 / 2
42.86%
Penetration loss over distance
1 / 2
Explosion radius
— / —
690
DPM
2 / 2
9
Penetration
2 / 2
50
Damage
2 / 2
50
Devices/crew damage
2 / 2
150
Burst damage
— / —
600
Velocity
2 / 2
%
Penetration loss over distance
— / —
0.31
Explosion radius
2 / 2
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
37.0
Caliber
6 / 9
13.80
Rate of fire
3 / 9
Reload time
— / —
12.04
Magazine reload time
3 / 3
/ / /
Time to load next shell
— / —
3×1
Magazine size
1 / 3
0.50
Time before next shell is ready
2 / 3
Gun handling
2.45
Base aim time
8 / 9
0.460
Dispersion
9 / 9
Dispersion factors
0.200
When moving
3 / 9
0.200
When rotating
3 / 9
0.140
When rotating turret
8 / 9
4.000
After shot
5 / 9
Gun angles
7°
Depression
8 / 9
20°
Elevation
4 / 9
180°/180°
Aiming arc (left / right)
1 / 9
35.75
Turret traverse speed
8 / 9
Mobility
7.52
Weight
7 / 9
Speed
41
Forward
1 / 9
10
Backward
8 / 9
Effective Power / Weight ratio
15.97
On hard terrain
2 / 9
14.64
On medium terrain
2 / 9
12.54
On soft terrain
2 / 9
Traverse speed
39.39
On hard terrain
9 / 9
36.11
On medium terrain
7 / 9
30.95
On soft terrain
6 / 9
3.32m×1.71m×1.78m
Size
1 / 9
Concealment
25.50%
While still
8 / 9
19.90%
While moving
8 / 9
7.39%
Upon firing while still
9 / 9
6.30%
Upon firing while moving
9 / 9
Spotting distance by enemy with view range of 242m
193.0m
While still
203.8m
While moving
227.8m
Upon firing while still
229.9m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 64–80
  • 48–64
  • 32–48
  • 16–32
  • 0–16
Spaced armor
  • 64–80
  • 48–64
  • 32–48
  • 16–32
  • 0–16
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP