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Ke-Ni — Tier III Japanese light tank

Ke-Ni

III
Sell Price
  • 50
Competes with

Parameters

Compare tank's parameters with others from:
440
HP
1 / 17
247.2m
View range
8 / 17
Firepower
Shell
734
DPM
5 / 17
58
Penetration
10 / 17
40
Damage
8 / 17
2
Devices/crew damage
5 / 17
80
Burst damage
5 / 6
785
Velocity
7 / 17
20.69%
Penetration loss over distance
10 / 17
Explosion radius
— / —
367
DPM
13 / 16
73
Penetration
13 / 16
20
Damage
13 / 16
4
Devices/crew damage
4 / 16
40
Burst damage
6 / 6
785
Velocity
15 / 16
20.55%
Penetration loss over distance
5 / 16
Explosion radius
— / —
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
37.0
Caliber
9 / 17
18.35
Rate of fire
6 / 17
Reload time
— / —
5.87
Magazine reload time
3 / 6
Time to load next shell
— / —
2
Magazine size
5 / 6
0.67
Time before next shell is ready
4 / 6
Gun handling
1.13
Base aim time
1 / 17
0.375
Dispersion
5 / 17
Dispersion factors
0.200
When moving
9 / 17
0.200
When rotating
9 / 17
0.080
When rotating turret
2 / 17
2.200
After shot
4 / 17
Gun angles
15°
Depression
1 / 17
20°
Elevation
5 / 17
180°/180°
Aiming arc (left / right)
1 / 17
38.40
Turret traverse speed
12 / 17
Mobility
7.20
Weight
15 / 17
Speed
50
Forward
10 / 17
20
Backward
2 / 17
Effective Power / Weight ratio
20.83
On hard terrain
7 / 17
18.94
On medium terrain
6 / 17
14.88
On soft terrain
6 / 17
Traverse speed
46.93
On hard terrain
9 / 17
42.67
On medium terrain
8 / 17
33.52
On soft terrain
6 / 17
3.76m×1.99m×1.53m
Size
4 / 17
Concealment
36.82%
While still
4 / 17
36.82%
While moving
3 / 17
13.14%
Upon firing while still
4 / 17
13.14%
Upon firing while moving
3 / 17
Spotting distance by enemy with view range of 253m
178.3m
While still
178.3m
While moving
226.3m
Upon firing while still
226.3m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 64–80
  • 48–64
  • 32–48
  • 16–32
  • 0–16
Spaced armor
  • 64–80
  • 48–64
  • 32–48
  • 16–32
  • 0–16
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
Historical Reference

A further modification of the Ha-Go developed by Hino Jidosha Kogyo. Despite the improved dynamic characteristics, the tank did not replace the Ha-Go. About 100 tanks were manufactured by Mitsubishi and Hino.