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14TP — Tier III European light tank

14TP

/III
Cost
  • 6 000
  • 700
Preceded by
Succeeded by

Parameters

Compare tank's parameters with others from:
400
HP
11 / 18
258.4m
View range
3 / 18
Firepower
Shell
766
DPM
6 / 18
62
Penetration
9 / 18
60
Damage
3 / 18
64
Devices/crew damage
1 / 18
Burst damage
— / —
885
Velocity
3 / 18
16.13%
Penetration loss over distance
6 / 18
Explosion radius
— / —
511
DPM
7 / 17
92
Penetration
11 / 17
40
Damage
2 / 17
64
Devices/crew damage
2 / 17
Burst damage
— / —
1106
Velocity
2 / 17
31.52%
Penetration loss over distance
11 / 17
Explosion radius
— / —
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
47.0
Caliber
4 / 18
12.77
Rate of fire
12 / 18
4.70
Reload time
7 / 13
Magazine reload time
— / —
Time to load next shell
— / —
Magazine size
— / —
Time before next shell is ready
— / —
Gun handling
1.13
Base aim time
1 / 18
0.356
Dispersion
5 / 18
Dispersion factors
0.170
When moving
2 / 18
0.170
When rotating
2 / 18
0.100
When rotating turret
6 / 18
3.500
After shot
12 / 18
Gun angles
8°
Depression
11 / 18
20°
Elevation
5 / 18
180°/180°
Aiming arc (left / right)
1 / 18
40.53
Turret traverse speed
12 / 18
Mobility
14.50
Weight
6 / 18
Speed
50
Forward
10 / 18
20
Backward
2 / 18
Effective Power / Weight ratio
19.31
On hard terrain
11 / 18
17.55
On medium terrain
11 / 18
12.62
On soft terrain
11 / 18
Traverse speed
50.97
On hard terrain
7 / 18
46.34
On medium terrain
6 / 18
33.32
On soft terrain
7 / 18
5.08m×1.77m×1.83m
Size
12 / 18
Concealment
32.14%
While still
13 / 18
32.14%
While moving
7 / 18
10.61%
Upon firing while still
14 / 18
10.61%
Upon firing while moving
10 / 18
Spotting distance by enemy with view range of 253m
187.8m
While still
187.8m
While moving
231.5m
Upon firing while still
231.5m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 64–80
  • 48–64
  • 32–48
  • 16–32
  • 0–16
Spaced armor
  • 64–80
  • 48–64
  • 32–48
  • 16–32
  • 0–16
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP