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Rudolph — Tier VI American medium tank

Rudolph

VI
Sell Price
  • 500

Parameters

Compare tank's parameters with others from:
980
HP
7 / 33
278.8m
View range
6 / 33
Firepower
Shell
2000
DPM
4 / 33
128
Penetration
25 / 33
160
Damage
11 / 33
105
Devices/crew damage
11 / 33
Burst damage
— / —
792
Velocity
20 / 33
14.06%
Penetration loss over distance
24 / 33
Explosion radius
— / —
1688
DPM
4 / 33
177
Penetration
25 / 33
135
Damage
11 / 33
105
Devices/crew damage
11 / 33
Burst damage
— / —
990
Velocity
17 / 33
10.73%
Penetration loss over distance
16 / 33
Explosion radius
— / —
2500
DPM
9 / 33
38
Penetration
11 / 33
200
Damage
11 / 33
105
Devices/crew damage
11 / 33
Burst damage
— / —
792
Velocity
15 / 33
%
Penetration loss over distance
— / —
1.09
Explosion radius
11 / 33
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
76.0
Caliber
13 / 33
12.50
Rate of fire
4 / 33
4.80
Reload time
3 / 30
Magazine reload time
— / —
/ / /
Time to load next shell
— / —
×
Magazine size
— / —
Time before next shell is ready
— / —
Gun handling
1.90
Base aim time
5 / 33
0.353
Dispersion
26 / 33
Dispersion factors
0.120
When moving
2 / 33
0.120
When rotating
2 / 33
0.060
When rotating turret
2 / 33
3.500
After shot
1 / 33
Gun angles
12°
Depression
2 / 33
25°
Elevation
1 / 33
180°/180°
Aiming arc (left / right)
1 / 33
47.38
Turret traverse speed
13 / 33
Mobility
35.21
Weight
5 / 33
Speed
50
Forward
19 / 33
20
Backward
2 / 33
Effective Power / Weight ratio
16.25
On hard terrain
30 / 33
14.77
On medium terrain
30 / 33
9.03
On soft terrain
30 / 33
Traverse speed
53.46
On hard terrain
19 / 33
48.60
On medium terrain
14 / 33
29.70
On soft terrain
27 / 33
5.77m×2.63m×2.40m
Size
17 / 33
Concealment
24.50%
While still
10 / 33
19.10%
While moving
7 / 33
6.05%
Upon firing while still
12 / 33
4.72%
Upon firing while moving
7 / 33
Spotting distance by enemy with view range of 279m
222.9m
While still
235.3m
While moving
265.1m
Upon firing while still
268.2m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 164–205
  • 123–164
  • 82–123
  • 41–82
  • 0–41
Spaced armor
  • 184–230
  • 138–184
  • 92–138
  • 46–92
  • 0–46
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
Historical Reference

A long time ago, it was no different from thousands of its peers. It too was simply called "Sherman". But now, bullfinches live in its antlers, the hull is decorated like Santa's sleigh, and magical snowflakes gently fall on it. This tank's name is Rudolph, and it bravely defends the Christmas spirit!