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Ho-Ri — Tier X Japanese tank destroyer

Ho-Ri

X
Cost
  • 6 100 000
  • 271 000
Preceded by

Parameters

Compare tank's parameters with others from:
1900
HP
7 / 14
266.1m
View range
8 / 14
Firepower
Shell
3325
DPM
5 / 14
310
Penetration
1 / 14
560
Damage
9 / 14
203
Devices/crew damage
6 / 14
Burst damage
— / —
850
Velocity
7 / 14
3.23%
Penetration loss over distance
3 / 14
Explosion radius
— / —
3236
DPM
3 / 13
380
Penetration
1 / 13
545
Damage
6 / 13
203
Devices/crew damage
5 / 13
Burst damage
— / —
880
Velocity
5 / 13
3.95%
Penetration loss over distance
3 / 4
Explosion radius
— / —
3800
DPM
12 / 14
85
Penetration
7 / 14
640
Damage
9 / 14
203
Devices/crew damage
6 / 14
Burst damage
— / —
757
Velocity
9 / 14
%
Penetration loss over distance
— / —
3.57
Explosion radius
9 / 14
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
150.0
Caliber
9 / 14
5.94
Rate of fire
6 / 14
10.10
Reload time
4 / 11
Magazine reload time
— / —
/ / /
Time to load next shell
— / —
×
Magazine size
— / —
Time before next shell is ready
— / —
Gun handling
2.04
Base aim time
6 / 14
0.317
Dispersion
2 / 14
Dispersion factors
0.170
When moving
1 / 14
0.100
When rotating
1 / 14
0.080
When rotating turret
1 / 14
4.000
After shot
2 / 14
Gun angles
6°
Depression
6 / 14
14°
Elevation
11 / 14
7°/7°
Aiming arc (left / right)
12 / 14
31.59
Turret traverse speed
3 / 14
Mobility
60.40
Weight
6 / 14
Speed
45
Forward
5 / 14
20
Backward
1 / 14
Effective Power / Weight ratio
15.48
On hard terrain
6 / 14
11.06
On medium terrain
7 / 14
7.74
On soft terrain
7 / 14
Traverse speed
37.66
On hard terrain
7 / 14
26.90
On medium terrain
11 / 14
18.83
On soft terrain
11 / 14
7.36m×2.88m×2.59m
Size
8 / 14
Concealment
28.70%
While still
4 / 14
18.80%
While moving
4 / 14
9.56%
Upon firing while still
3 / 14
7.33%
Upon firing while moving
3 / 14
Spotting distance by enemy with view range of 282m
215.4m
While still
238.4m
While moving
259.8m
Upon firing while still
265.0m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 280–350
  • 210–280
  • 140–210
  • 70–140
  • 0–70
Spaced armor
  • 288–360
  • 216–288
  • 144–216
  • 72–144
  • 0–72
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP
Historical Reference

A tank destroyer project whose development was carried out during World War II before being discontinued at the industrial mockups stage.