Information is a compilation from official patch notes
A new battle mode: Rating Battles
A new battle type with a separate queue will be available for players in Tier IX-X vehicles.
In rating battles, players will earn or lose rating points.
Teams will be matched according to their ratings.
Players will be divided into leagues (from Bronze to Diamond) depending on their ratings.
Reworked map Fort Despair
Map visual appearance was reworked.
Quantity of vegetation was changed.
Tents were removed from the game area of base C and map center.
Flag capture area was changed.
Destroyed walls were reworked.
An option for shooting across the flag capture area was added.
Bonus containers will appear in the game as a regular reward.
Standard — can be opened 3 times a day every 7 minutes
Big - can be opened every 2.5 days
Huge – can be opened every 6.5 days
The HALL OF FAME tab in the sidebar menu will navigate players to the list of best clans as well as player and league ratings on WoT Blitz portal. To move up in the leaderboard, clans will have to earn Cups in tournaments.
new camouflage "Bastille";
new camouflage “Dynamo” — warpaint dedicated to the Battle of Dunkirk.
legendary camouflage "Destroyer Machine" for the Foch 155, which changes the vehicle name in battle;
General fixes and improvements
The player name was added to the post-battle statistics.
The effects for shooting at vehicles submerged under water were improved.
An auto mute option was added for cases where the game window is inactive (Desktop).
Increased penetration and armor due to mounted equipment is now counted when highlighting vehicle parts.
Local notifications of unlocked equipment slots for a particular vehicle were added.
Players rewarded with Class I-III and Ace Tanker Mastery badges, as well as Invincible and Survivor Honorary ranks will also receive Spare Parts.
Tornado Energy was replaced with Adrenaline.
The bug, where the sound of Engine Power Boost/Adrenaline termination played earlier than the consumables were used up, was fixed.
The bug, where all reserve players received a penalty for missing a tournament battle and a deduction of points from their Military Honor in case of a technical victory, was fixed.
The bug, where a window notifying of 1 day of Premium Account accrual was displayed upon the usage of a certificate for several hours of Premium Account, was fixed.
The bug, where purchase/sale buttons from previous screens remained active when switching between provision/consumable/ammunition windows, was fixed.
The bug, where a recently purchased vehicle was displayed in the platoon window instead of the selected vehicle, was fixed.
The bug, where the spectator received in-game currencies after tournament battles, was fixed.
The bug, where the progress of equipment use was displayed above the enemy/allied vehicles without consideration of equipment effect, was fixed.
The bug, where consumable and provision controls remained active after pressing “Ready!” during platoon game, was fixed.
The bugs with player outlines and markers were fixed for the first person view.
The display of direction markers on the minimap was fixed for spectators.
Game description and notification texts were reworked.