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Y5 ELC bis — Tier VII medium tank of Hybrid nation

Y5 ELC bis

VII

Parameters

Compare tank's parameters with others from:
1200
HP
13 / 23
290.4m
View range
8 / 23
Firepower
Shell
2725
DPM
5 / 23
145
Penetration
19 / 23
160
Damage
17 / 23
100
Devices/crew damage
19 / 23
Burst damage
— / —
1000
Velocity
1 / 23
6.90%
Penetration loss over distance
2 / 23
Explosion radius
— / —
2044
DPM
13 / 23
202
Penetration
11 / 23
120
Damage
23 / 23
100
Devices/crew damage
19 / 23
Burst damage
— / —
1000
Velocity
14 / 23
10.40%
Penetration loss over distance
7 / 22
Explosion radius
— / —
3406
DPM
8 / 23
38
Penetration
17 / 23
200
Damage
17 / 23
105
Devices/crew damage
17 / 23
Burst damage
— / —
1000
Velocity
1 / 23
%
Penetration loss over distance
— / —
1.06
Explosion radius
19 / 23
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
75.0
Caliber
19 / 23
17.03
Rate of fire
4 / 23
3.52
Reload time
3 / 21
Magazine reload time
— / —
/ / /
Time to load next shell
— / —
×
Magazine size
— / —
Time before next shell is ready
— / —
Gun handling
1.90
Base aim time
10 / 23
0.326
Dispersion
4 / 23
Dispersion factors
0.120
When moving
1 / 23
0.120
When rotating
1 / 23
0.080
When rotating turret
7 / 23
4.000
After shot
5 / 23
Gun angles
7°
Depression
14 / 23
13°
Elevation
21 / 23
180°/180°
Aiming arc (left / right)
1 / 23
48.60
Turret traverse speed
13 / 23
Mobility
25.10
Weight
23 / 23
Speed
55
Forward
3 / 23
20
Backward
3 / 23
Effective Power / Weight ratio
25.32
On hard terrain
3 / 23
22.79
On medium terrain
3 / 23
16.28
On soft terrain
4 / 23
Traverse speed
54.67
On hard terrain
15 / 23
49.21
On medium terrain
10 / 23
35.15
On soft terrain
18 / 23
5.78m×2.11m×1.77m
Size
1 / 23
Concealment
25.30%
While still
13 / 23
19.00%
While moving
14 / 23
5.69%
Upon firing while still
14 / 23
4.28%
Upon firing while moving
15 / 23
Spotting distance by enemy with view range of 271m
215.1m
While still
229.0m
While moving
258.4m
Upon firing while still
261.6m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 224–280
  • 168–224
  • 112–168
  • 56–112
  • 0–56
Spaced armor
  • 224–280
  • 168–224
  • 112–168
  • 56–112
  • 0–56
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
Historical Reference

Based on the chassis of the Cromwell, the AMX ELC bis turret, and technology from the famous Defender series of tanks, this vehicle was first made available to celebrate the game’s 5th anniversary.