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Rudolph — Tier VI American medium tank

Rudolph

VI
Sell Price
  • 500

Parameters

Compare tank's parameters with others from:
980
HP
5 / 30
278.8m
View range
6 / 30
Firepower
Shell
2000
DPM
4 / 30
128
Penetration
22 / 30
160
Damage
10 / 30
105
Devices/crew damage
10 / 30
Burst damage
— / —
792
Velocity
17 / 30
14.06%
Penetration loss over distance
21 / 30
Explosion radius
— / —
1688
DPM
4 / 30
177
Penetration
22 / 30
135
Damage
10 / 30
105
Devices/crew damage
10 / 30
Burst damage
— / —
990
Velocity
15 / 30
10.73%
Penetration loss over distance
14 / 30
Explosion radius
— / —
2500
DPM
9 / 30
38
Penetration
10 / 30
200
Damage
10 / 30
105
Devices/crew damage
10 / 30
Burst damage
— / —
792
Velocity
14 / 30
%
Penetration loss over distance
— / —
1.09
Explosion radius
10 / 30
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
76.0
Caliber
12 / 30
12.50
Rate of fire
4 / 30
4.80
Reload time
3 / 28
Magazine reload time
— / —
Time to load next shell
— / —
×
Magazine size
— / —
Time before next shell is ready
— / —
Gun handling
1.90
Base aim time
4 / 30
0.353
Dispersion
23 / 30
Dispersion factors
0.120
When moving
2 / 30
0.120
When rotating
2 / 30
0.060
When rotating turret
2 / 30
3.500
After shot
1 / 30
Gun angles
12°
Depression
2 / 30
25°
Elevation
1 / 30
180°/180°
Aiming arc (left / right)
1 / 30
47.38
Turret traverse speed
13 / 30
Mobility
35.21
Weight
5 / 30
Speed
50
Forward
17 / 30
20
Backward
2 / 30
Effective Power / Weight ratio
16.25
On hard terrain
27 / 30
14.77
On medium terrain
27 / 30
9.03
On soft terrain
27 / 30
Traverse speed
53.46
On hard terrain
18 / 30
48.60
On medium terrain
13 / 30
29.70
On soft terrain
24 / 30
5.77m×2.63m×2.40m
Size
17 / 30
Concealment
24.50%
While still
16 / 30
19.10%
While moving
16 / 30
8.31%
Upon firing while still
16 / 30
6.98%
Upon firing while moving
16 / 30
Spotting distance by enemy with view range of 279m
222.9m
While still
235.3m
While moving
260.0m
Upon firing while still
263.0m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 164–205
  • 123–164
  • 82–123
  • 41–82
  • 0–41
Spaced armor
  • 184–230
  • 138–184
  • 92–138
  • 46–92
  • 0–46
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
Historical Reference

A long time ago, it was no different from thousands of its peers. It too was simply called "Sherman". But now, bullfinches live in its antlers, the hull is decorated like Santa's sleigh, and magical snowflakes gently fall on it. This tank's name is Rudolph, and it bravely defends the Christmas spirit!