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Rudolph — Tier VI American medium tank

Rudolph

VI
Sell Price
  • 500

Parameters

Compare tank's parameters with others from:
980
HP
3 / 23
278.8m
View range
5 / 23
Firepower
Shell
2000
DPM
4 / 23
128
Penetration
17 / 23
160
Damage
7 / 23
105
Devices/crew damage
7 / 23
Burst damage
— / —
792
Velocity
11 / 23
14.06%
Penetration loss over distance
16 / 23
Explosion radius
— / —
1688
DPM
4 / 23
177
Penetration
17 / 23
135
Damage
7 / 23
105
Devices/crew damage
7 / 23
Burst damage
— / —
990
Velocity
10 / 23
10.73%
Penetration loss over distance
11 / 23
Explosion radius
— / —
2500
DPM
7 / 23
38
Penetration
7 / 23
200
Damage
7 / 23
105
Devices/crew damage
7 / 23
Burst damage
— / —
792
Velocity
10 / 23
%
Penetration loss over distance
— / —
1.09
Explosion radius
7 / 23
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
76.0
Caliber
9 / 23
12.50
Rate of fire
4 / 23
4.80
Reload time
3 / 22
Magazine reload time
— / —
Time to load next shell
— / —
×
Magazine size
— / —
Time before next shell is ready
— / —
Gun handling
1.90
Base aim time
4 / 23
0.353
Dispersion
17 / 23
Dispersion factors
0.120
When moving
2 / 23
0.120
When rotating
2 / 23
0.060
When rotating turret
1 / 23
3.500
After shot
1 / 23
Gun angles
12°
Depression
2 / 23
25°
Elevation
1 / 23
180°/180°
Aiming arc (left / right)
1 / 23
47.38
Turret traverse speed
11 / 23
Mobility
35.21
Weight
3 / 23
Speed
50
Forward
12 / 23
20
Backward
2 / 23
Effective Power / Weight ratio
16.25
On hard terrain
20 / 23
14.77
On medium terrain
20 / 23
9.03
On soft terrain
20 / 23
Traverse speed
53.46
On hard terrain
12 / 23
48.60
On medium terrain
8 / 23
29.70
On soft terrain
17 / 23
5.77m×2.63m×2.40m
Size
15 / 23
Concealment
24.50%
While still
13 / 23
19.10%
While moving
13 / 23
8.31%
Upon firing while still
13 / 23
6.98%
Upon firing while moving
13 / 23
Spotting distance by enemy with view range of 271m
216.9m
While still
228.8m
While moving
252.6m
Upon firing while still
255.6m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 164–205
  • 123–164
  • 82–123
  • 41–82
  • 0–41
Spaced armor
  • 184–230
  • 138–184
  • 92–138
  • 46–92
  • 0–46
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP