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Rover — Tier VI light tank of Hybrid nation

Rover

VI

Parameters

Compare tank's parameters with others from:
870
HP
11 / 12
290.4m
View range
1 / 12
Firepower
Shell
1932
DPM
3 / 12
140
Penetration
6 / 12
160
Damage
1 / 12
105
Devices/crew damage
1 / 12
Burst damage
— / —
975
Velocity
6 / 12
17.86%
Penetration loss over distance
10 / 12
Explosion radius
— / —
1630
DPM
3 / 12
180
Penetration
7 / 12
135
Damage
1 / 12
105
Devices/crew damage
1 / 12
Burst damage
— / —
1250
Velocity
3 / 12
12.78%
Penetration loss over distance
10 / 12
Explosion radius
— / —
2416
DPM
3 / 10
38
Penetration
1 / 10
200
Damage
1 / 10
105
Devices/crew damage
1 / 10
Burst damage
— / —
732
Velocity
8 / 10
%
Penetration loss over distance
— / —
1.09
Explosion radius
1 / 10
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
76.0
Caliber
1 / 12
12.08
Rate of fire
4 / 12
4.97
Reload time
3 / 8
Magazine reload time
— / —
Time to load next shell
— / —
×
Magazine size
— / —
Time before next shell is ready
— / —
Gun handling
1.90
Base aim time
8 / 12
0.335
Dispersion
5 / 12
Dispersion factors
0.100
When moving
1 / 12
0.100
When rotating
1 / 12
0.110
When rotating turret
8 / 12
4.000
After shot
3 / 12
Gun angles
9°
Depression
4 / 12
20°
Elevation
5 / 12
180°/180°
Aiming arc (left / right)
1 / 12
51.03
Turret traverse speed
8 / 12
Mobility
23.40
Weight
5 / 12
Speed
64
Forward
8 / 12
22
Backward
5 / 12
Effective Power / Weight ratio
30.56
On hard terrain
7 / 12
27.16
On medium terrain
5 / 12
16.30
On soft terrain
7 / 12
Traverse speed
53.46
On hard terrain
9 / 12
47.52
On medium terrain
9 / 12
28.51
On soft terrain
10 / 12
5.56m×3.06m×2.14m
Size
10 / 12
Concealment
25.20%
While still
10 / 12
25.20%
While moving
10 / 12
5.67%
Upon firing while still
11 / 12
5.67%
Upon firing while moving
11 / 12
Spotting distance by enemy with view range of 279m
221.3m
While still
221.3m
While moving
266.0m
Upon firing while still
266.0m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 164–205
  • 123–164
  • 82–123
  • 41–82
  • 0–41
Spaced armor
  • 184–230
  • 138–184
  • 92–138
  • 46–92
  • 0–46
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP