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Pudel — Tier VI European medium tank

Pudel

/VI

Parameters

Compare tank's parameters with others from:
1000
HP
3 / 32
284.6m
View range
4 / 32
Firepower
Shell
1900
DPM
16 / 32
160
Penetration
3 / 32
160
Damage
10 / 32
100
Devices/crew damage
20 / 32
Burst damage
— / —
925
Velocity
3 / 32
11.25%
Penetration loss over distance
12 / 32
Explosion radius
— / —
1603
DPM
15 / 32
182
Penetration
19 / 32
135
Damage
10 / 32
100
Devices/crew damage
19 / 32
Burst damage
— / —
1156
Velocity
4 / 32
10.99%
Penetration loss over distance
21 / 32
Explosion radius
— / —
2375
DPM
20 / 32
20
Penetration
23 / 32
200
Damage
10 / 32
100
Devices/crew damage
20 / 32
Burst damage
— / —
925
Velocity
3 / 32
%
Penetration loss over distance
— / —
1.06
Explosion radius
18 / 32
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
75.0
Caliber
17 / 32
11.88
Rate of fire
16 / 32
5.05
Reload time
14 / 29
Magazine reload time
— / —
Time to load next shell
— / —
×
Magazine size
— / —
Time before next shell is ready
— / —
Gun handling
1.90
Base aim time
5 / 32
0.299
Dispersion
2 / 32
Dispersion factors
0.130
When moving
11 / 32
0.130
When rotating
11 / 32
0.080
When rotating turret
13 / 32
4.000
After shot
5 / 32
Gun angles
7.5°
Depression
22 / 32
17.5°
Elevation
28 / 32
180°/180°
Aiming arc (left / right)
1 / 32
36.45
Turret traverse speed
27 / 32
Mobility
43.97
Weight
2 / 32
Speed
50
Forward
19 / 32
20
Backward
2 / 32
Effective Power / Weight ratio
22.52
On hard terrain
5 / 32
18.76
On medium terrain
5 / 32
14.53
On soft terrain
6 / 32
Traverse speed
46.17
On hard terrain
28 / 32
38.47
On medium terrain
29 / 32
29.79
On soft terrain
23 / 32
6.51m×3.40m×2.52m
Size
31 / 32
Concealment
19.20%
While still
29 / 32
15.10%
While moving
27 / 32
4.49%
Upon firing while still
29 / 32
3.53%
Upon firing while moving
28 / 32
Spotting distance by enemy with view range of 279m
235.0m
While still
244.4m
While moving
268.7m
Upon firing while still
270.9m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 164–205
  • 123–164
  • 82–123
  • 41–82
  • 0–41
Spaced armor
  • 184–230
  • 138–184
  • 92–138
  • 46–92
  • 0–46
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
Historical Reference

A variant of the Pz.Kpfw. V Panther Ausf. G, the most massively produced modification of the German Panther tank. Two German Panther Ausf. G tanks were captured by Polish troops during the Warsaw Uprising on August 2, 1944. Rebels applied national colors and various emblems to the vehicles, which is reflected in the game. One tank was nicknamed "Pudel" (which means Poodle) and used in urban warfare.