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Minotauro — Tier X European tank destroyer

Minotauro

/X
Cost
  • 6 500 000
  • 292 000
Preceded by

Parameters

Compare tank's parameters with others from:
1900
HP
3 / 14
277.2m
View range
13 / 14
Firepower
Shell
2372
DPM
14 / 14
275
Penetration
13 / 14
490
Damage
11 / 14
160
Devices/crew damage
14 / 14
1470
Burst damage
2 / 3
790
Velocity
11 / 14
5.45%
Penetration loss over distance
14 / 14
0.10
Explosion radius
— / —
1985
DPM
13 / 13
340
Penetration
10 / 13
410
Damage
10 / 13
160
Devices/crew damage
13 / 13
1230
Burst damage
2 / 3
910
Velocity
7 / 13
%
Penetration loss over distance
— / —
Explosion radius
— / —
3050
DPM
14 / 14
65
Penetration
11 / 14
630
Damage
11 / 14
180
Devices/crew damage
11 / 14
1890
Burst damage
2 / 3
750
Velocity
13 / 14
%
Penetration loss over distance
— / —
2.42
Explosion radius
12 / 14
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
130.0
Caliber
11 / 14
4.84
Rate of fire
7 / 14
Reload time
— / —
Magazine reload time
— / —
21.27/9.75/8.86
Time to load next shell
— / —
3×
Magazine size
2 / 3
3.53
Time before next shell is ready
2 / 3
Gun handling
2.35
Base aim time
12 / 14
0.390
Dispersion
13 / 14
Dispersion factors
0.210
When moving
11 / 14
0.190
When rotating
5 / 14
0.150
When rotating turret
10 / 14
4.000
After shot
2 / 14
Gun angles
7°
Depression
4 / 14
18°
Elevation
3 / 14
45°/45°
Aiming arc (left / right)
4 / 14
18.61
Turret traverse speed
13 / 14
Mobility
57.35
Weight
10 / 14
Speed
34
Forward
12 / 14
12
Backward
10 / 14
Effective Power / Weight ratio
10.66
On hard terrain
11 / 14
8.72
On medium terrain
11 / 14
6.85
On soft terrain
8 / 14
Traverse speed
27.30
On hard terrain
13 / 14
22.34
On medium terrain
13 / 14
17.55
On soft terrain
12 / 14
7.28m×3.24m×2.01m
Size
4 / 14
Concealment
6.50%
While still
13 / 14
5.30%
While moving
13 / 14
4.56%
Upon firing while still
12 / 14
4.29%
Upon firing while moving
12 / 14
Spotting distance by enemy with view range of 282m
266.9m
While still
269.7m
While moving
271.4m
Upon firing while still
272.0m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 280–350
  • 210–280
  • 140–210
  • 70–140
  • 0–70
Spaced armor
  • 288–360
  • 216–288
  • 144–216
  • 72–144
  • 0–72
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP