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Maus — Tier X German heavy tank

Maus

X
Cost
  • 6 100 000
  • 245 590
Preceded by

Parameters

Compare tank's parameters with others from:
2850
HP
1 / 19
282.5m
View range
2 / 19
Firepower
Shell
2521
DPM
17 / 19
246
Penetration
19 / 19
460
Damage
4 / 19
180
Devices/crew damage
3 / 19
Burst damage
— / —
920
Velocity
14 / 19
2.03%
Penetration loss over distance
1 / 19
Explosion radius
— / —
2138
DPM
17 / 19
311
Penetration
15 / 19
390
Damage
4 / 19
180
Devices/crew damage
3 / 19
Burst damage
— / —
1150
Velocity
5 / 19
15.43%
Penetration loss over distance
8 / 8
Explosion radius
— / —
3289
DPM
16 / 19
65
Penetration
10 / 19
600
Damage
4 / 19
180
Devices/crew damage
3 / 19
Burst damage
— / —
920
Velocity
10 / 19
%
Penetration loss over distance
— / —
2.71
Explosion radius
6 / 19
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
128.0
Caliber
6 / 19
5.48
Rate of fire
16 / 19
10.95
Reload time
12 / 15
Magazine reload time
— / —
Time to load next shell
— / —
×
Magazine size
— / —
Time before next shell is ready
— / —
Gun handling
2.63
Base aim time
16 / 19
0.362
Dispersion
15 / 19
Dispersion factors
0.220
When moving
19 / 19
0.220
When rotating
19 / 19
0.080
When rotating turret
1 / 19
3.000
After shot
2 / 19
Gun angles
8°
Depression
7 / 19
24°
Elevation
1 / 19
180°/180°
Aiming arc (left / right)
1 / 19
17.01
Turret traverse speed
18 / 19
Mobility
188.98
Weight
1 / 19
Speed
25
Forward
19 / 19
15
Backward
5 / 19
Effective Power / Weight ratio
9.26
On hard terrain
19 / 19
8.49
On medium terrain
18 / 19
6.29
On soft terrain
16 / 19
Traverse speed
23.08
On hard terrain
19 / 19
21.16
On medium terrain
17 / 19
15.67
On soft terrain
17 / 19
8.96m×3.70m×2.93m
Size
18 / 19
Concealment
4.50%
While still
19 / 19
3.20%
While moving
19 / 19
2.41%
Upon firing while still
19 / 19
2.19%
Upon firing while moving
19 / 19
Spotting distance by enemy with view range of 282m
271.6m
While still
274.6m
While moving
276.4m
Upon firing while still
276.9m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 280–350
  • 210–280
  • 140–210
  • 70–140
  • 0–70
Spaced armor
  • 288–360
  • 216–288
  • 144–216
  • 72–144
  • 0–72
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP
Historical Reference

Developed from June 1942 through July 1944, with two prototypes produced, only one of which received a turret and armament.