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JPanther II — Tier VIII German tank destroyer

JPanther II

VIII
Cost
  • 2 570 000
  • 77 500
Preceded by
Succeeded by

Parameters

Compare tank's parameters with others from:
1150
HP
7 / 21
277.2m
View range
1 / 21
Firepower
Shell
3020
DPM
7 / 21
246
Penetration
9 / 21
460
Damage
3 / 21
180
Devices/crew damage
3 / 21
Burst damage
— / —
920
Velocity
15 / 21
2.03%
Penetration loss over distance
1 / 21
Explosion radius
— / —
2560
DPM
7 / 20
311
Penetration
7 / 20
390
Damage
4 / 20
180
Devices/crew damage
3 / 20
Burst damage
— / —
1150
Velocity
9 / 20
15.43%
Penetration loss over distance
12 / 14
Explosion radius
— / —
3939
DPM
7 / 21
65
Penetration
5 / 21
600
Damage
4 / 21
180
Devices/crew damage
3 / 21
Burst damage
— / —
920
Velocity
15 / 21
%
Penetration loss over distance
— / —
2.71
Explosion radius
6 / 21
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
128.0
Caliber
6 / 21
6.57
Rate of fire
12 / 21
9.14
Reload time
12 / 20
Magazine reload time
— / —
Time to load next shell
— / —
×
Magazine size
— / —
Time before next shell is ready
— / —
Gun handling
2.08
Base aim time
8 / 21
0.317
Dispersion
8 / 21
Dispersion factors
0.180
When moving
5 / 21
0.180
When rotating
5 / 21
0.080
When rotating turret
1 / 21
3.000
After shot
1 / 21
Gun angles
6.5°
Depression
12 / 21
15°
Elevation
7 / 21
10°/10°
Aiming arc (left / right)
14 / 21
31.59
Turret traverse speed
3 / 21
Mobility
53.00
Weight
9 / 21
Speed
55
Forward
1 / 21
12
Backward
10 / 21
Effective Power / Weight ratio
18.16
On hard terrain
5 / 21
14.53
On medium terrain
6 / 21
8.81
On soft terrain
7 / 21
Traverse speed
48.53
On hard terrain
5 / 21
38.82
On medium terrain
5 / 21
23.53
On soft terrain
9 / 21
6.56m×3.34m×2.39m
Size
15 / 21
Concealment
21.90%
While still
21 / 21
14.70%
While moving
21 / 21
8.73%
Upon firing while still
15 / 21
6.82%
Upon firing while moving
15 / 21
Spotting distance by enemy with view range of 290m
237.4m
While still
254.7m
While moving
269.1m
Upon firing while still
273.6m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 240–300
  • 180–240
  • 120–180
  • 60–120
  • 0–60
Spaced armor
  • 288–360
  • 216–288
  • 144–216
  • 72–144
  • 0–72
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
Historical Reference

Developed on the basis of the Panther II. The vehicle was to be equipped with a 128 mm gun and the fighting compartment to be located in the rear. Existed only in blueprints.