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JPanther II — Tier VIII German tank destroyer

JPanther II

VIII
Cost
  • 2 570 000
  • 77 500
Preceded by
Succeeded by

Parameters

Compare tank's parameters with others from:
1150
HP
13 / 24
277.2m
View range
1 / 24
Firepower
Shell
3018
DPM
8 / 24
246
Penetration
12 / 24
460
Damage
3 / 24
180
Devices/crew damage
3 / 24
Burst damage
— / —
920
Velocity
18 / 24
2.03%
Penetration loss over distance
1 / 24
Explosion radius
— / —
2559
DPM
8 / 22
311
Penetration
8 / 22
390
Damage
4 / 22
180
Devices/crew damage
3 / 22
Burst damage
— / —
1150
Velocity
9 / 22
15.43%
Penetration loss over distance
12 / 14
Explosion radius
— / —
3937
DPM
8 / 24
65
Penetration
5 / 24
600
Damage
4 / 24
180
Devices/crew damage
3 / 24
Burst damage
— / —
920
Velocity
17 / 24
%
Penetration loss over distance
— / —
2.71
Explosion radius
6 / 24
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
128.0
Caliber
6 / 24
6.56
Rate of fire
15 / 24
9.14
Reload time
14 / 22
Magazine reload time
— / —
Time to load next shell
— / —
×
Magazine size
— / —
Time before next shell is ready
— / —
Gun handling
1.72
Base aim time
5 / 24
0.317
Dispersion
10 / 24
Dispersion factors
0.180
When moving
5 / 24
0.180
When rotating
5 / 24
0.080
When rotating turret
1 / 24
3.000
After shot
1 / 24
Gun angles
6.5°
Depression
14 / 24
15°
Elevation
9 / 24
10°/10°
Aiming arc (left / right)
16 / 24
31.59
Turret traverse speed
3 / 24
Mobility
53.00
Weight
10 / 24
Speed
50
Forward
3 / 24
12
Backward
12 / 24
Effective Power / Weight ratio
22.05
On hard terrain
4 / 24
17.64
On medium terrain
4 / 24
10.69
On soft terrain
7 / 24
Traverse speed
58.93
On hard terrain
1 / 24
47.14
On medium terrain
1 / 24
28.57
On soft terrain
3 / 24
6.56m×3.34m×2.39m
Size
18 / 24
Concealment
21.90%
While still
24 / 24
14.70%
While moving
24 / 24
8.73%
Upon firing while still
18 / 24
6.82%
Upon firing while moving
19 / 24
Spotting distance by enemy with view range of 271m
222.6m
While still
238.5m
While moving
251.7m
Upon firing while still
255.9m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 240–300
  • 180–240
  • 120–180
  • 60–120
  • 0–60
Spaced armor
  • 288–360
  • 216–288
  • 144–216
  • 72–144
  • 0–72
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
Historical Reference

Developed on the basis of the Panther II. The vehicle was to be equipped with a 128 mm gun and the fighting compartment to be located in the rear. Existed only in blueprints.