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Emil II — Tier IX European heavy tank

Emil II

IX
Cost
  • 3 600 000
  • 161 950
Preceded by
Succeeded by

Parameters

Compare tank's parameters with others from:
2100
HP
5 / 12
288.2m
View range
1 / 12
Firepower
Shell
2206
DPM
8 / 12
252
Penetration
6 / 12
400
Damage
8 / 12
165
Devices/crew damage
6 / 12
1200
Burst damage
1 / 3
1000
Velocity
5 / 12
9.52%
Penetration loss over distance
12 / 12
Explosion radius
— / —
1875
DPM
8 / 12
300
Penetration
12 / 12
340
Damage
8 / 12
165
Devices/crew damage
6 / 12
1020
Burst damage
1 / 3
840
Velocity
12 / 12
%
Penetration loss over distance
— / —
Explosion radius
— / —
2840
DPM
7 / 12
60
Penetration
10 / 12
515
Damage
6 / 12
165
Devices/crew damage
6 / 12
1545
Burst damage
1 / 3
680
Velocity
12 / 12
%
Penetration loss over distance
— / —
2.42
Explosion radius
8 / 12
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
120.0
Caliber
8 / 12
5.51
Rate of fire
6 / 12
Reload time
— / —
Magazine reload time
— / —
10.88/9.07/9.07
Time to load next shell
— / —
3×
Magazine size
1 / 3
3.53
Time before next shell is ready
2 / 3
Gun handling
2.04
Base aim time
3 / 12
0.337
Dispersion
4 / 12
Dispersion factors
0.180
When moving
3 / 12
0.180
When rotating
3 / 12
0.120
When rotating turret
6 / 12
4.000
After shot
6 / 12
Gun angles
9°
Depression
1 / 12
10°
Elevation
10 / 12
180°/180°
Aiming arc (left / right)
1 / 12
24.82
Turret traverse speed
5 / 12
Mobility
36.87
Weight
12 / 12
Speed
30
Forward
10 / 12
20
Backward
1 / 12
Effective Power / Weight ratio
12.20
On hard terrain
8 / 12
10.33
On medium terrain
8 / 12
7.90
On soft terrain
8 / 12
Traverse speed
28.48
On hard terrain
10 / 12
24.10
On medium terrain
10 / 12
18.43
On soft terrain
10 / 12
6.78m×2.31m×2.23m
Size
1 / 12
Concealment
12.50%
While still
5 / 12
7.20%
While moving
5 / 12
4.36%
Upon firing while still
1 / 12
3.17%
Upon firing while moving
1 / 12
Spotting distance by enemy with view range of 282m
253.0m
While still
265.3m
While moving
271.9m
Upon firing while still
274.6m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 328–410
  • 246–328
  • 164–246
  • 82–164
  • 0–82
Spaced armor
  • 288–360
  • 216–288
  • 144–216
  • 72–144
  • 0–72
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP