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Grille 15 — Tier X German tank destroyer

Grille 15

X
Cost
  • 6 100 000
  • 256 250
Preceded by
Competes with

Parameters

Compare tank's parameters with others from:
1700
HP
14 / 14
266.1m
View range
8 / 14
Firepower
Shell
3497
DPM
4 / 14
300
Penetration
3 / 14
580
Damage
8 / 14
203
Devices/crew damage
6 / 14
Burst damage
— / —
1350
Velocity
1 / 14
3.33%
Penetration loss over distance
5 / 14
Explosion radius
— / —
2954
DPM
6 / 13
360
Penetration
10 / 13
490
Damage
8 / 13
203
Devices/crew damage
5 / 13
Burst damage
— / —
900
Velocity
4 / 13
%
Penetration loss over distance
— / —
Explosion radius
— / —
5305
DPM
1 / 14
75
Penetration
10 / 14
880
Damage
7 / 14
203
Devices/crew damage
6 / 14
Burst damage
— / —
900
Velocity
3 / 14
%
Penetration loss over distance
— / —
3.57
Explosion radius
9 / 14
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
150.0
Caliber
9 / 14
6.03
Rate of fire
5 / 14
9.95
Reload time
3 / 11
Magazine reload time
— / —
/ / /
Time to load next shell
— / —
×
Magazine size
— / —
Time before next shell is ready
— / —
Gun handling
1.36
Base aim time
1 / 14
0.272
Dispersion
1 / 14
Dispersion factors
0.260
When moving
13 / 14
0.300
When rotating
14 / 14
0.160
When rotating turret
11 / 14
4.000
After shot
2 / 14
Gun angles
4°
Depression
13 / 14
24°
Elevation
1 / 14
50°/50°
Aiming arc (left / right)
3 / 14
38.88
Turret traverse speed
1 / 14
Mobility
40.00
Weight
14 / 14
Speed
50
Forward
1 / 14
15
Backward
6 / 14
Effective Power / Weight ratio
20.90
On hard terrain
2 / 14
16.08
On medium terrain
3 / 14
10.45
On soft terrain
3 / 14
Traverse speed
38.88
On hard terrain
5 / 14
29.91
On medium terrain
6 / 14
19.44
On soft terrain
10 / 14
5.92m×2.41m×2.54m
Size
1 / 14
Concealment
17.80%
While still
10 / 14
12.30%
While moving
10 / 14
5.86%
Upon firing while still
10 / 14
5.12%
Upon firing while moving
10 / 14
Spotting distance by enemy with view range of 282m
240.7m
While still
253.5m
While moving
268.4m
Upon firing while still
270.1m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 280–350
  • 210–280
  • 140–210
  • 70–140
  • 0–70
Spaced armor
  • 288–360
  • 216–288
  • 144–216
  • 72–144
  • 0–72
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP
Historical Reference

In the summer of 1942, Waffenamt (the German Army Weapon Agency) concluded an agreement with the Krupp and Rheinmetall companies for designing a tank destroyer on the chassis of the Panther tank. It was planned to mount either the 128-mm K 43 gun or the 150-mm sFH 43 howitzer. The projects were designated Grille 12 and Grille 15, featured rear placement of the fighting compartment, and differed only in the artillery system type. Later, the Grille 15 received a 150-mm gun with a length of 63 calibers, which could penetrate 200 mm of armor at 4,000 meters. However, development was slow, and the Grille 15 remained only in blueprints.