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FT — Tier I French light tank

FT

I
Cost
  • 0
Succeeded by

Parameters

Compare tank's parameters with others from:
240
HP
8 / 9
236.0m
View range
8 / 9
Firepower
Shell
701
DPM
1 / 9
46
Penetration
9 / 9
25
Damage
8 / 9
34
Devices/crew damage
2 / 9
150
Burst damage
1 / 3
950
Velocity
1 / 9
26.09%
Penetration loss over distance
6 / 9
Explosion radius
— / —
561
DPM
1 / 2
68
Penetration
2 / 2
20
Damage
2 / 2
34
Devices/crew damage
2 / 2
120
Burst damage
— / —
1188
Velocity
1 / 2
48.53%
Penetration loss over distance
1 / 2
Explosion radius
— / —
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
25.0
Caliber
8 / 9
28.06
Rate of fire
2 / 9
Reload time
— / —
7.83
Magazine reload time
3 / 3
/ / /
Time to load next shell
— / —
6×1
Magazine size
1 / 3
1.00
Time before next shell is ready
2 / 3
Gun handling
1.86
Base aim time
8 / 9
0.509
Dispersion
9 / 9
Dispersion factors
0.200
When moving
3 / 9
0.200
When rotating
3 / 9
0.120
When rotating turret
8 / 9
2.800
After shot
3 / 9
Gun angles
4°
Depression
9 / 9
35°
Elevation
1 / 9
180°/180°
Aiming arc (left / right)
1 / 9
34.73
Turret traverse speed
9 / 9
Mobility
4.69
Weight
9 / 9
Speed
21
Forward
9 / 9
8
Backward
8 / 9
Effective Power / Weight ratio
19.39
On hard terrain
2 / 9
16.41
On medium terrain
2 / 9
14.22
On soft terrain
1 / 9
Traverse speed
40.52
On hard terrain
9 / 9
34.29
On medium terrain
8 / 9
29.72
On soft terrain
6 / 9
4.76m×1.60m×2.02m
Size
7 / 9
Concealment
26.80%
While still
8 / 9
20.90%
While moving
8 / 9
10.00%
Upon firing while still
1 / 9
8.26%
Upon firing while moving
1 / 9
Spotting distance by enemy with view range of 242m
190.5m
While still
201.9m
While moving
222.8m
Upon firing while still
226.1m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 64–80
  • 48–64
  • 32–48
  • 16–32
  • 0–16
Spaced armor
  • 64–80
  • 48–64
  • 32–48
  • 16–32
  • 0–16
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP