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Enforcer — Tier VI American tank destroyer

Enforcer

VI
Sell Price
  • 500

Parameters

Compare tank's parameters with others from:
900
HP
6 / 15
266.1m
View range
3 / 15
Firepower
Shell
2258
DPM
10 / 15
175
Penetration
8 / 15
225
Damage
10 / 15
122
Devices/crew damage
9 / 15
Burst damage
— / —
853
Velocity
8 / 15
14.29%
Penetration loss over distance
13 / 15
Explosion radius
— / —
1907
DPM
11 / 15
243
Penetration
3 / 15
190
Damage
10 / 15
122
Devices/crew damage
9 / 15
Burst damage
— / —
1066
Velocity
6 / 15
9.05%
Penetration loss over distance
6 / 13
Explosion radius
— / —
2710
DPM
10 / 15
45
Penetration
9 / 15
270
Damage
10 / 15
122
Devices/crew damage
9 / 15
Burst damage
— / —
853
Velocity
7 / 15
%
Penetration loss over distance
— / —
1.46
Explosion radius
9 / 15
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
90.0
Caliber
9 / 15
10.04
Rate of fire
7 / 15
5.98
Reload time
7 / 15
Magazine reload time
— / —
/ / /
Time to load next shell
— / —
×
Magazine size
— / —
Time before next shell is ready
— / —
Gun handling
1.81
Base aim time
9 / 15
0.326
Dispersion
10 / 15
Dispersion factors
0.230
When moving
12 / 15
0.230
When rotating
12 / 15
0.160
When rotating turret
14 / 15
4.000
After shot
7 / 15
Gun angles
10°
Depression
2 / 15
20°
Elevation
1 / 15
180°/180°
Aiming arc (left / right)
1 / 15
19.44
Turret traverse speed
12 / 15
Mobility
29.07
Weight
7 / 15
Speed
40
Forward
9 / 15
11
Backward
13 / 15
Effective Power / Weight ratio
14.45
On hard terrain
10 / 15
12.22
On medium terrain
10 / 15
7.95
On soft terrain
11 / 15
Traverse speed
36.45
On hard terrain
13 / 15
30.84
On medium terrain
13 / 15
20.05
On soft terrain
14 / 15
5.85m×3.18m×2.23m
Size
13 / 15
Concealment
30.50%
While still
8 / 15
18.30%
While moving
9 / 15
10.31%
Upon firing while still
5 / 15
6.19%
Upon firing while moving
5 / 15
Spotting distance by enemy with view range of 279m
209.2m
While still
237.1m
While moving
255.4m
Upon firing while still
264.8m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 164–205
  • 123–164
  • 82–123
  • 41–82
  • 0–41
Spaced armor
  • 184–230
  • 138–184
  • 92–138
  • 46–92
  • 0–46
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP
AP
APP
HE
HEP
Historical Reference

It embodies both law and justice. It's an object of fear and dreams for the city's gangs. As soon as criminals see this TD's flashing lights, they run for cover. As they know for sure that its gun bites painfully, its front is sturdy, and its attack is inevitable.