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NC-31 — Tier I Chinese light tank

NC-31

I
Cost
  • 0

Parameters

Compare tank's parameters with others from:
240
HP
8 / 9
224.7m
View range
9 / 9
Firepower
Shell
283
DPM
9 / 9
29
Penetration
9 / 9
30
Damage
7 / 9
1
Devices/crew damage
5 / 9
Burst damage
— / —
785
Velocity
8 / 9
24.14%
Penetration loss over distance
2 / 9
Explosion radius
— / —
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
DPM
— / —
Penetration
— / —
Damage
— / —
Devices/crew damage
— / —
Burst damage
— / —
Velocity
— / —
%
Penetration loss over distance
— / —
Explosion radius
— / —
37.0
Caliber
6 / 9
9.43
Rate of fire
9 / 9
6.36
Reload time
7 / 7
Magazine reload time
— / —
/ / /
Time to load next shell
— / —
×
Magazine size
— / —
Time before next shell is ready
— / —
Gun handling
2.25
Base aim time
8 / 9
0.529
Dispersion
9 / 9
Dispersion factors
0.200
When moving
3 / 9
0.200
When rotating
3 / 9
0.160
When rotating turret
9 / 9
4.000
After shot
5 / 9
Gun angles
6°
Depression
8 / 9
35°
Elevation
1 / 9
180°/180°
Aiming arc (left / right)
1 / 9
38.82
Turret traverse speed
8 / 9
Mobility
6.48
Weight
8 / 9
Speed
25
Forward
9 / 9
8
Backward
8 / 9
Effective Power / Weight ratio
12.04
On hard terrain
8 / 9
10.03
On medium terrain
8 / 9
5.73
On soft terrain
9 / 9
Traverse speed
42.67
On hard terrain
8 / 9
35.56
On medium terrain
7 / 9
20.32
On soft terrain
9 / 9
3.89m×1.08m×1.80m
Size
1 / 9
Concealment
25.10%
While still
8 / 9
19.60%
While moving
8 / 9
8.64%
Upon firing while still
7 / 9
7.23%
Upon firing while moving
7 / 9
Spotting distance by enemy with view range of 242m
193.8m
While still
204.4m
While moving
225.4m
Upon firing while still
228.1m
Upon firing while moving

Armor profile

Click or tap on the image to see 3D model
Primary armor
  • 64–80
  • 48–64
  • 32–48
  • 16–32
  • 0–16
Spaced armor
  • 64–80
  • 48–64
  • 32–48
  • 16–32
  • 0–16
Weak
Strong
Chances of getting penetrated from 100m distance by average tank of given type:
  • — less than 30%
  • — between 30% and 70%
  • — more than 70%

Armor performance

Based on tank position, enemy tank type and shells
In battle vs:
Head on
AP
APP
HE
HEP
AP
APP
HE
HEP
From the side
AP
APP
HE
HEP
AP
APP
HE
HEP
From the back
AP
APP
HE
HEP
AP
APP
HE
HEP